One minute we are compulsively scrubbing frescoes of Bahamut, doing Reg “Two Veg” Oakley quite proud, then I lose track of time and find that we’ve agreed to take our orders from a bunch of minotaurs and a Barl Gura demon. Wait what?
I’m struggling with the fact that the evil twisted screaming in my head sounds a little like Sir Grumbles-A-Lot Reginald Oakley right now. At least the “this is bollocks” speech sounded a lot like her Abyssal for a while.
But then again the “help” involves killing gnolls, so…. is that enough? Do I have a moral compass? I don’t think I know what they look like.
Then I realize that we were just complaining that our lives had come to revolve overmuch around the *killing* of demons. This business of literally *helping* a demon and his minotaur friends certainly qualifies as a change! OK good. Moving on!
So there we were. We were in the middle of laying waste to the gnolls, as per our contract. The gnolls for their part laid waste to a good part of Sir Oakley’s face, requiring emergency healing from Neil. Klajdu also nearly went down, and we had a bit of a scramble to take down the gnolls around him – I learned how to use my mirror image magic to basically fire around corners. Neil played a riff that confused a gnoll so greatly that he charged one of his allies attacking Klajdu. Oakley doughtily set off to defend Klajdu as well, but as he passed Ezmerelda she tried to pick his pocket. The astute reader will note that Oakley’s plate armor is relatively free of pockets. Sir Oakley detected her attempt, and grated out “I can handle you, little girl!” or something to that effect. The effect was diminished though because Klajdu meanwhile had been quietly dominated by some gnoll magic and damned if he didn’t take a huge swing with his flaming maul at Oakley’s recently-repaired face. And hit. Quite badly. Twice. And then….
Ezmerelda: We’re gonna gang rape him!
party: {silence}
Ezmerelda: Or maybe just me.
party: {silence}
Shazia: …. We should have a handbook.
Oakley once again takes all this with good grace (cmon already!) and soon after, I drop the last Gnoll archer by stunning him. While Oakley is healing up his face again and we’re trying to figure out what to do with the stunned gnoll, we take a short rest. It is strangely quiet – Neil has failed to strike up his customary end-of-encounter ditty. Apparently because he was busy having a vision. He relates this to us – He saw a knight in gleaming armor there in the room with us, kneeling before that statue of Bahamut in human form. (I forgot to mention there’s a statue in this room). This knight apparently took out a deck of cards, drew one and then recoiled in horror as he saw the card, right as chaos broke out in the room around him. After coming down (his words), Neil was able to use something he’d seen in the vision to figure out more about that magical Fool card he holds.
Also on the wall of the room, we notice carvings of Bahamut in the form of an armored minotaur, fighting demons, fighting demonic minotaurs, and even fighting Baphomet himself. Oakley grumbles. Splug, cheerfully oblivious to our moral slidings, is excited to find food scraps in the room’s garbage, and he loads up on body parts and grubs. He avers that they are non-human body parts. This comforts me not at all because it means he can tell the difference. In his excavations though we find more treasure – a mithril scepter, a silver medallion, and a fancy looking horn. I take the scepter, someone else the medallion, and Klajdu blows the horn.
This blast draws the attention of the minotaurs, who engage us in conversation from the door. Not wanting to have our stunned gnoll captive discovered so soon, we come out into the main central hall – the one with the staircase and the big black pool. (This is by the way the room Oakley said was called “Vaults” back in his day.) Ezmerelda points out to the minotaurs that we’ve honored our side of the deal and demands that they now come with us to confront Kashtari. The minotaurs begin to whine and snuffle about the damn horn. Apparently it is, or was, theirs. In the wanderings of our moral compass, a misappropriated horn ranks not very high so we ignore them and loot the place.
Klajdu picks up 2 healing potions, Ezmerelda a snazzy golden ring that looks to be worth about 250gp and Neil is now sporting an elaborately embroidered ceremonial robe with attached bands of lacquered wooden strips. it is snazzy. We put these things on and/or play with them with no reservation at all.
I end up with an adamantine rod to examine for signs of magic. Seeing the engravings which include a particular symbol of Asmodeus, I realize with a bit of a start that this is no ordinary rod. This is a relic from the “Infernal Bastion”, an ancient and immensely powerful stronghold sacred to Asmodeus. It’s disconcerting to hold it. I drink more until it seems normal again, after which I vow to try using the rod in combat.
There are some antics. Splug and Ezmerelda jump in the dark waters of the pool. Splug leaps out having taken necrotic damage but Ezmerelda just hangs out in there and takes a bath. I exercise my Abyssal and ask the Barl Gura “seriously, why are you allied with these minotaurs”, but the Barl Gura only shrugs. Reconnaissance-by-bat reports that up the stairs from Vaults is a large hall, strewn with rubble. The entrance from which to these same stairs is quite well hidden. There is something moving around up there apparently but Oakley grumbles that it’s not the temple but a different building and not worth the time. We debate uselessly with the minotaurs about whether they should let us explore their parts of the complex, but eventually we make camp for the night and sleep.
In the morning we set off to confront Kashtari, in the end declining the help of the minotaurs and the Barl Gura. We’ve got this. The slaughter of the gnolls was a freebie I guess. Fine by me. We find caltrops on the floor by the door to Kashtari’s rooms. Ezmerelda and myself each take a few for later. Splug reports that he can hear a quiet conversation happening beyond the door.
Ezmerelda volunteers herself as scout and changes into a wolf. Good to know. She sneaks in through the door and finds herself staring at the back of a huge gnoll. The gnoll is sitting at a table, also sitting at which is another massive gnoll, an equally massive minotaur, and then some fourth creature, also massive, that looks a bit gnoll-ey and also a bit minotaurish. On the table were plates, which she later told us were at that time smeared with blood and bloody things… She scoots under the huge table and listens for a while, to Kashtari talking to his minions about the dragon, and about tribute payments and schedules thereof. Splug unwisely sneaks in to join her, but he is noticed by Kashtari, who is strangely effusive and welcoming about the goblin interloper. Neil then also enters, and suavely offers his skills to resolve the dragon tribute issues, whatsoever they might be. Kashtari welcomes him as well and insists that he take up a plate from the table. Neil takes one and and finds it to have fruit and fresh food on it. Kashtari exhorts him to eat some, but Neil begs off.
It’s at this point that Kashtari looks down.
“Oh there’s a woman under the table! How charming! That was a little strange…. I have a gift for you!”
and then they try to kill us. Or at least they try to kill Neil and Splug and Ezmerelda.