Carn – team management

Dear fellow adventurers
According to recent decisions, the members of this party will reorganize.
Fitz is guiding the free slaves to the 7 pillars hall, and Beulah may join him soon.
Of course they will be able to rejoin the party anytime when they will be available.
This leads me to the strategic question, as we saw during the “Table Shield Bridge” episode, without a Paladin and an angry Ranger, we will be missing some defensive and attacking potential.
This is why I took the liberty to nail in the underground tunnels some paper sheets :
 “Adventurer Wanted
Experience level in profession, 5 or more.
Able to handle up to 3 encounters per day before resting.
Strong teamwork skills, good resilience to death, high damage capacity.
Extra skills appreciated, no gender, class, religions or ethnicity requirements.
Fee : percentage of treasures and quest rewards, pro rata of the number of party members and sessions.
Health Coverage : depending of number of daily healing surges. Remaining survival team members take care of any burial ceremony.
Adventurer kit not provided, please bring your own work tools for the first workday.
Please contact roll20 currently in the Druegar Stronghold.
Ps : work environment may contain strong leather cloth odors”
 Carnibald de Baer.

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